If you as a tank in MoP/WoD/Legion died in a mythic raid encounter it was your fault 100% of the time unless it was already a wipe something. All you needed was hots, everything that happened after that you could have prevented in someway.
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Now this expansion is catering to tanks that are very bad at the game and could ever suggest that the healing(or lack there of) in their death log is why they were not alive.
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Replying to @maximum
To be honest, some tanks are AWFUL and others are somewhat playable. You have any idea what you are taking into progression yet?
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Replying to @AlecTanked
Well all of them are playable and I have tested every mythic encounter on all of them. But right now Clearly brewmaster Monks are the best overall tank and they are in a class on their own. After that all are usable in a raid
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Replying to @maximum @AlecTanked
So you would bring DK for solo or mass grip, you would bring DH for well pretty much the same thing but worse at it except they are a little more sturdy at the moment. Paladin will be very very good at certain situations, they are relatively stronger than they have been before
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While easily providing the best overall benefits for mythic. Warriors very usable, has rallying cry and inspiring presence ( won’t be good until later in expac) Druid for a very small range roar
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