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  1. Retweeted
    Apr 29

    I finally did it! "CHANGE: The Living City Expansion" is released! This adds tons of content and depth to my passion project for the homeless that I've already spent 7 years working on. It's been a hell of a ride guys

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  2. Retweeted
    Apr 22

    It's here! The store page for our HUGE expansion to "CHANGE: A Homeless Survival experience" is live! ...And could definitely use some wishlists... ;) 👇👇👇

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  3. Retweeted
    Mar 23

    Ooohhhh... what is this curious little game spread over 2 pages in the latest copy of Edge Issue 370? Yep, you guessed it, it's us!

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  4. Retweeted
    Mar 18

    Phew! Almost done with "CHANGE: A Homeless Survival Experience: The Living City Expansion" people! Just making things look extra juicy for the trailer. ^-^

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  5. Mar 9

    Working on some assets for a laid back construction game.

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  6. Feb 28

    Always a pleasure to be a part of this project.

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  7. Feb 7

    Big update for 'Change' in preparation for the DLC coming soon.

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  8. Retweeted
    Feb 7

    I became so dissatisfied working with the Russian font we were had, that I learned how to make fonts and made a Cyrillic version of our original Special Elite font used for English. Score! Still gotta fix some glyph positioning...

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  9. Retweeted
    Jan 29

    Our leading light, the 'Thatterway' fairy, which lives in your hair and can guide you to your destination. All part of ongoing upgrades to your experience in !

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  10. Retweeted
    Jan 15

    A reminder that in Kynseed, you can make soups, jams, stews, pies, puddings, breads and sandwiches...each with their own tactile minigame. Am hungry now.

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  11. Jan 17
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  12. Retweeted
    Jan 15

    A little stroll through the (WIP) forest with my (WIP) matching hair on my (WIP) head variant.

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  13. Retweeted
    Jan 2

    Nearly done with this huge update for CHANGE: A Homeless Survival Experience! Here's some new and improved text animations! There's also loads of other stuff added, I'll tell ya later. :)

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  14. Retweeted
    17 Dec 2021

    We just uploaded an update on the Experimental branch, for those who like to dive in early. A new Skills screen, radial menu and gorgeous water systems are all now available to drool over. Any bugs to the usual channels please!

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  15. Retweeted
    11 Dec 2021

    I should have took heed of the old proverb 'Don't fight monsters in a snowstorm you idiot!' Or something like that, the wording might have been different.

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  16. Retweeted
    8 Dec 2021

    Here's a sneak peek at our new character creation screen!

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  17. Retweeted
    4 Dec 2021

    Carlino ponders the hard life of a sellsword outside Creaky Mill...

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  18. Retweeted
    27 Nov 2021

    A little montage of the flowing water I've been working on for . It now works with relatively still bodies of water like lakes and ponds, as well as flowing rivers!

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  19. Retweeted
    26 Nov 2021

    My little game for SEGA Genesis/Mega Drive is 60% off on Steam right now. ROM file included if you'd prefer to play on emulators/Everdrive. RT's appreciated ♥️

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  20. 25 Nov 2021

    Feels like an age since I first started working on the environmental art for this. Great to see the game get a bit of recognition. If only for the message they're trying to promote and the money they've raised for a good cause.

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