Higher quality version:https://youtu.be/ran_yU65Xmg
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Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi
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Brief summary of how it works: When the player takes a photo I duplicate the environment, make it greyscale and slice the meshes to remove anything outside the photo. When they place it into the world I slice the environment's meshes to make a hole for the photo.
Prikaži ovu nitHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi
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Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi
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So happy you continued on this. Last time you posted, I sensed hesitancy. This is 100% the game you should be making (assuming you're passionate about this).
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Thanks! Yeah, the original version was just a visual trick and couldn't be interacted with. I pretty much rebuilt it from scratch but I'm much happier with it now. I definitely want to make it into a game

- Još 1 odgovor
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Thank you! I love your animations

- Još 1 odgovor
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This is mental haha!
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Omg thanks
Your art is so awesome! - Još 2 druga odgovora
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Is there a reason for it being black and white?
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It's mostly to make the contents of the photo stand out better against the environment. It could also be useful for gameplay, because the properties of some copied objects might be different from their originals.
- Još 1 odgovor
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Čini se da učitavanje traje već neko vrijeme.
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