For the record, I actually didn't do ALL of the First Person in BioShock Infinite. Just a majority of it. ;)
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Replying to @mattheweboehm
bullsh*t
@mattheweboehm. You did all the systemic ones (which are the hardest ones) And you did them in spite of some heavy tech constraints2 replies 0 retweets 4 likes -
Replying to @direGoldfish
haha, fair enough. Although
@jchristo85 did the rocket launcher reload.1 reply 0 retweets 1 like -
Replying to @mattheweboehm @jchristo85
Ah, didn't know that. Also none of us could do anything without Dustin V's code. It truly takes a village.
1 reply 0 retweets 4 likes -
Replying to @direGoldfish @jchristo85
Yeah, working with Dustin was great. He was a good guy to have to lean on. Anim Programmers deserve mad respect
1 reply 0 retweets 3 likes -
Replying to @mattheweboehm @jchristo85
When I found out he wasn't an animation programmer any more I died inside. So few programmers have the eye for it
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Man... I miss you guys. Infinite was a fun project <3
1 reply 0 retweets 2 likes
yeah it was fun as hell. We could have made something else great together after Infinite. Maybe someday
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