@mattheweboehm Always wondered - so the fps anims are seperate from what your character is actually doing that an external player would see?
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@cocoadisanjh Well the timings need to match on certain things. Melee for example. You don't want misinformation between players.
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Thanks. Twitter will use this to make your timeline better. UndoUndo
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@mattheweboehm Still have to watch out for knee popping, it's a mortal sin. :) -
@SebLingmerth No knee pops in my first person animations. No sir.
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@Stitched@SebLingmerth Oh yeah that is great stuff to watch. -
@mattheweboehm@Stitched There was probably A LOT of discussion back and forth between the designers and animators, which is a good thing.
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