I can get an object in Maya in translate based on the axis of another Live Object. Is there a similar thing for rotation? Can't find it.
@Simonunger @riggingdojo I often use this with translate so that I can easily get a magazine into a gun during reload. Not sure about rotate
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@mattheweboehm@riggingdojo have you turned the object into the arm's IK handle? or still want to animate FK? -
@Simonunger@riggingdojo I'm in IK. Perhaps I can change the IK pivot to match the object? I go back and forth alot with orientation though - Show replies
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