Made a quick reel update with some post-launch Overwatch animation. Happy with my progress in the 2 years after ship. I'm most proud of Sombra 3rd person and Doomfist 1st person. So much more room to grow. #animation #overwatch #gamedevhttps://vimeo.com/277567303
She was the most challenging first person I've done. I had such lofty goals for her, blew her way out of memory budget and had to scale back. GAME DEV! I wanted to match Zenyatta's quality that Michael Biancalana did. I tried haha
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so much character is in her fingers if that makes sense!!! you did a GOOD JOB
Thanks. Twitter will use this to make your timeline better. UndoUndo
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