My personal opinion is that "realism" is a false idol. No matter how much you wish to ground your game in the real world you'll want to exaggerate action to amp the drama. Especially for gameplay animation. Serve your player.
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Oh, yeah, if we're talking photorealism? Ooof, yeah. Gimme that good Dishonored oli-painting stuff any day.
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On a related note, The Long Dark is gonna age SUPER well.
End of conversation
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