Matsu

@matsutuss

Software engineer trying to build a company where everyone enjoys their work on a daily basis. CTO @ Simplr

Joined May 2016

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  1. Pinned Tweet
    Apr 19

    💡Creating a game using html canvas? No thanks ❌ 💡Creating a game using ? Why not? ✅ Got excited about using the browser to things it might not usually be used for. And therefore here's a quick PoC of a shooter with only HTML elements. Next we'll do enemies.

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  2. Retweeted
    18 hours ago

    Hey devs, it's been a while since I last asked: I'm curious what we're all working on! If you have an image, gif, or video of what you're working on today - whether it's a prototype gif or final trailer, drop it in the replies with a description & link if you have one, then RT!

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  3. Apr 24

    Following the lessons of and offloading the calculations to Web Workers to keep all of those animations butter-smooth

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  4. Apr 24

    Build the most difficult thing yet: the in-game camera. Had to rework some of the collision checking in the game and also redo some positioning math, but it works! Some other new features include occlusion culling and enemy knockback. Made with and 's

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  5. Retweeted
    Apr 19

    I suspect Nintendo may have had a major security breach. My account was accessed numerous times overnight. My password is a unique string and my PC is definitely clean (not that I ever login via it). Lots of similar reports on Reddit/twitter. Unlink PayPal & enable 2FA folks!

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  6. Apr 22

    What's up ! After some time off game dev, I'm currently trying out the boundaries of HTML elements by abusing them in a form of a top down shooter. Check the thread for more info 🥳

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  7. Apr 22

    When a Javascript package advertises itself with "A single module with zero dependencies"

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  8. Apr 21

    Following the wise words of : "If you're making an action game, you might as well make a proper action game", as soon as I got my bullet projectiles ready, I made a triple machinegun

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  9. Apr 19

    Now that's what I call

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  10. Apr 19

    Oh boy here we go again

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  11. Apr 19

    I wonder what's inside the "Juice" folder... 🤔

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  12. Apr 19

    Damage flashes and a SHOTGUN

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  13. Apr 19

    Box-shaped collision detection is now functional. Also some enemy healthbars. Making small animations with css is so chill :) We'll see later on how this collision detection works with a larger amount of objects.

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  14. Apr 19

    I'm thinking of doing a blog series of this after I've gotten this to a playable state. Using and Web Workers

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  15. Apr 19

    am I doing this right? :D

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  16. Apr 14

    Wanted to do some relaxing coding yesterday and was lacking on a proper demo, so I ended up creating snake using only . It might not be 100% optimal, but it's fun :) Standalone made with init

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  17. Apr 14

    I don't think I'll ever get tired of this album from . It's such a great mix of colorful piano tracks, with the most chill, relaxing and anxiety-easing melodies I've listened to.

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  18. Retweeted
    Apr 7

    wrote about Fevermap: We are up and running on 14 languages, ready to gather data.

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  19. Retweeted
    Apr 6

    Arvoisa ja , Toteutimme sovelluksen kahdessa viikossa ja se ei ole pelkästään toiminnassa, vaan toiminnassa 14 kielellä: Pyytäisin vastausta yhteydenottoihimme, saadaan tästä oma versio THL:lle 24 tunnissa.

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  20. Retweeted
    Apr 3

    Suomalaistiimin rakentama kansainvälinen koronavirusinfektioiden toipumispolkua ja levinneisyyttä seuraava verkko- ja mobiilisovellus on julkaistu! Sovellus on saatavilla 14 kielellä, lisää tulossa.

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