Tweetovi
- Tweetovi, trenutna stranica.
- Tweetovi i odgovori
- Medijski sadržaj
Blokirali ste korisnika/cu @mathewbyrne
Jeste li sigurni da želite vidjeti te tweetove? Time nećete deblokirati korisnika/cu @mathewbyrne
-
The two things that really stand out to me so far — a battle between Duty and Freedom that I just witnessed then cleaned up afterwards getting all the top tier guns. And that flute and guitar tune that plays in the bar

Prikaži ovu nitHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
I've been plodding through S.T.A.L.K.E.R. the last week — and it's definitely up my alley. I bounced off it hard when it released but I think I've just mellowed out a lot in my tastes since.
Prikaži ovu nitHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
There’s definitely some sort of game dev lesson here about starting with the dumbest thing you can possibly imagine.
Prikaži ovu nitHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Extremely simple to implement and even animate. Added a wobble by the cosine of time.
Prikaži ovu nitHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Spend a whole night trying to fit a Catenary to two points in 3D space to represent a fishing line. Get nowhere. Decide fuck it and eyeball a single control point Bezier and it looks great.
Prikaži ovu nitHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
I’ve never intuitively understood what a parent-child relationship is intended to model in a scene graph. Sure it’s handy to be relative to a parents transform but I usually don’t want this behaviour fairly quickly.
Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Oh I’m so ready for thishttps://twitter.com/MrGervaisWrites/status/1223112889105412096 …
Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Mathew Byrne proslijedio/la je Tweet
Now approved: 117 new emojis for 2020 #Emoji2020 https://blog.emojipedia.org/117-new-emojis-in-final-list-for-2020/ …pic.twitter.com/sHp7GDsSal
Prikaži ovu nitHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
I’m gonna miss Kitsuragi.
Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
I almost feel like Spelunky runs where no bomb bags spawn either in boxes or in the shop before the Jungle are a design flaw.
Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Snarky video game hot take of the day: I guess they need the extra time to make Cyberpunk actually fun
Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
And what’s a good way to author specific curves for this mapping? Currently I’m manually drawing on paper then writing functions to match them.
Prikaži ovu nitHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
What’s the generic term for a function that maps [0.0, 1.0] => [0.0, 1.0]? I guess easing functions are this specifically applied to changes over time, but doing some shader programming at the moment and finding them all over the place.
Prikaži ovu nitHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
After finally watching Stalker (1979) I'm keen to revisit the games. I haven't played any since Call of Pripyat came out in 2009. Just looking at the list of mods most forums recommend is pretty daunting though; and usually I like to keep as vanilla an experience as possible.
Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
It has also had me firing up Spelunky for the first time in a while, as well as reminded me we're likely to see Spelunky 2 this year. And now I'm hoping that I stick with Noita instead of spin off on a months-long Spelunky tangent.
Prikaži ovu nitHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Noita is the Spelunkylike I thought it would be. I am finding it's secrets and less-overt mechanics a little impenetrable. Also I'm struggling to get decent wand configurations, but I suspect it's because I'm often not getting past the third floor.https://store.steampowered.com/app/881100/Noita/ …
Prikaži ovu nitHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Also Dark Souls II might be the best one. But also Bloodborne
Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
But just letting go of this impulse allowed me to experience the utter satisfaction of ordering and retrieving icons from my warehouse. I'm diving into Expert now and making the game harder is interesting, but ultimately maybe not the point.
Prikaži ovu nitHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
At about 60-80 items unlocked I hit a point where my natural inclination was to stop playing; the aggravation of not having everything perfectly placed between each round was extremely off-putting and had me putting down my Switch each time.
Prikaži ovu nitHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Finished normal mode. By the end I found it completely liberating to just let go of trying to control the placement of every single item and just let my warehouse grow organically. Stocktakes were frequent enough to keep the marco-organisation under control.
Prikaži ovu nitHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi
Čini se da učitavanje traje već neko vrijeme.
Twitter je možda preopterećen ili ima kratkotrajnih poteškoća u radu. Pokušajte ponovno ili potražite dodatne informacije u odjeljku Status Twittera.