Still trying to think up how to create a progressing player stats system in a non-combat, non-puzzle game...
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En réponse à @MichaelStankie1
@MichaelStankie1 Nothing yet but I'm trying to think of player progression in games that isn't a game like God of War or The Witness.1 réponse 0 Retweet 0 j'aime -
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En réponse à @MichaelStankie1
@MichaelStankie1 Yeah those are good examples; it's a hard concept to do outside of an action and/or RPG game really.1 réponse 0 Retweet 0 j'aime -
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En réponse à @MichaelStankie1
@MichaelStankie1 Just something that isn't action based, not a specific idea but just as an exercise in creating new and unique designs :)1 réponse 0 Retweet 0 j'aime -
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En réponse à @MichaelStankie1
@MichaelStankie1 What kind of gameplay would you add to that genre that would make the player themselves progress as players?3 réponses 0 Retweet 0 j'aime -
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@MichaelStankie1 Right, I wonder if there is a blend of difficulty that the player needs to physically achieve that would level up...
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