How might telepathy power work in a game? NPCs already tend to ignore what they overhear. Players already often get info they couldn't know.
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@matchristian @GameDevsLikeYou@DesertJay Have something like AI with a "ghost" in front of them indicating what they're about to do. -
@MrLeePerry @GameDevsLikeYou@DesertJay Or maybe the player can 'queue up' commands that influence AI patrols in a given area; might make... - 1 réponse de plus
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@matchristian@DesertJay yeah seeing enemies through walls always kind of strikes me as a giant bandaid for sloppy level/encounter design. -
@GameDevsLikeYou
@matchristian@DesertJay maybe just a gradient color type thing that glows from an area?
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