@RJaimeSmith Did you guys ever release Cruizn?
@RJaimeSmith Cool, was just wondering since the vlogs haven't mentioned it in awhile.
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@matchristian yeah the development of fatal velocity is much more interesting & personal to talk about imo. -
@RJaimeSmith I've been in a similar space; working on a small (but lengthy) mobile game but really looking forward to the bigger project. - 2 réponses de plus
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