I'm considering dissolving Subject Matter Games (my indie side games "business") this year for a variety of reasons. Probably would mean I'd end up removing the two app games from the stores that I've released (they're kind of old and not really up to date anymore anyways).
One reason being that since game development is my career I want to put my efforts there (I did that already during Survived By and Rune and was happy with the progress I personally made and the stuff I created). Which is why the side stuff has turned into more experimental...
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...demo and prototype stuff. Having to do the whole development cycle on my own in my spare time on top of the career work is just doubling that stress/work/etc (which is why that stuff was always side-seat when I started at HH).
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Le chargement semble prendre du temps.
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