With Unity it took me a few hours (with animations and such), but I'm still hesitant to use Unreal by default and I think it's because I've messed around with Unity so much I'm just more comfortable with some of the systems. Plus I'm just used to some of the workflows more.
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But I use Unreal every day so I'm pretty comfortable with a lot of it, I think it's just going to take some experimentation in those systems to gain more confidence in being able to take a game from start to finish from 'scratch'.
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I will say Unreal I have heard is super useful when you start using it but it takes me forever to go through a tutorial video. Unity I feel like I can learn everything it has to offer without me looking it up. I can teach myself. Hats off to you sir!
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