Working on some random Unity script stuff today; mostly things I've leveraged from uFPS in the past that I figure I could probably write myself.
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First up was a simple interaction script. I've thought about this one for awhile so it was pretty easy and quick to implement.pic.twitter.com/6KwJENTdn5
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Also started but only now finished a basic projectile weapon. Next up basic hitscan.pic.twitter.com/rbJytDqb1N
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Hitscan are a lot easier but a lot harder to show without effects, but that's basically started now too.pic.twitter.com/d3Vq7n6jpi
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Playing with voxels and made this simple neon hammer/axe.pic.twitter.com/Sa19EZMzLq
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En réponse à @matchristian
Theres a fun dev blog about how they did the throwing in that game. Not sure where it is, but it's super interesting
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I've seen a little discussion of the basic mechanic but CHALLENGE ACCEPTED. Prototyping ftw...pic.twitter.com/w4voKEyzli
Le chargement semble prendre du temps.
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