So if I did a content update for one of my games, should it be released the same time for all platforms (ios, android, desktop) or would it be fine if desktop came first and mobile bit afterwards?
From a consumer standpoint, I think it's more important to line that stuff up for a title launch vs content launch. There is another dev who is staggering launch soon and as someone who wants it, I found it annoying I couldn't find it some places. Content isn't the same (imo).
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I mean if I was releasing a new game, I would release on it all platforms the same day of course. But I'm wondering about new content like extra levels.
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Would an earlier release on desktop give you any extra feedback that you could apply to the mobile version before it's promotion and release?
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