Do you think it makes more sense in 2019 for an indie dev to:
Are any of us ever ready to make one large game?
In all seriousness though, what do you think would be some signs someone is ready to tackle a larger game project?
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Break your large project down into small parts. Can you do each of the small parts fairly well. Also, do you have the mental fortitude to put together a multi year project. It's still scary after that point, but at least ur prepared.
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