What if... I went back to making that horror game I was making...?
I think some aspects of the tropey designs are; I don't think appealing to a common emotion makes a blind genre-based design any less insular. I.e. "We have to have X because all horror games have X"
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Ok, fine, I'm not familiar with horror game development, so I can't speak to what people do with horror games in general. I can speak to the definition of platform gaming in that it's not an approximation of anything real, so platformers necessarily build on previous game knowldg
Merci. Twitter en tiendra compte pour améliorer votre fil. SupprimerSupprimer
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Le chargement semble prendre du temps.
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