I've been having a problem with creativity/scope and to me your games are unique and seem to have a good focus on a core mechanic. I definitely understand the difference between personal games and day job games though.
For what it's worth: I'm not sure if you were referring to the games you've recently released, but lately the only source of motivation for my dev has been what I've seen you do.
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Ce Tweet est indisponible.
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Le chargement semble prendre du temps.
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