Hmm. Armor.
Also hey, does the quick zoom and slo-mo feel out of place?
#PepperGrinderGame #gamedev #indiedev #pixelartpic.twitter.com/xAcDi8SWwv
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En réponse à @Ahr_Ech
I would zoom in a tad slower, unless that's just the gif compression that's making that transition look extremely abrupt.
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En réponse à @FungalCactus
It's instant. The way the camera is set up I can force it to a certain zoom level and let it ease back out on it's own, but more control would mean remaking the camera. Might be worth it eventually, but right now maybe just zooming less is fine?
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En réponse à @Ahr_Ech
That might work better. Didn't realize a change would be that difficult. Don't get me wrong, your stuff always looks great.
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En réponse à @FungalCactus
Just a couple hours really, but it's one of those "when there's time" things. I appreciate the feedback!
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I agree with this thread, mostly just felt the zoom in was the only abrupt part of it.
Le chargement semble prendre du temps.
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