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Maria Alegre Retweeted
Els joves de caus i esplais reflexionen sobre el seu paper
@jamborinada@Fundperetarreshttp://criatures.ara.cat/infancia/Reflexions-al-voltant-leducacio-lleure_0_1793220871.html …Thanks. Twitter will use this to make your timeline better. Undo -
Maria Alegre Retweeted
Mobbo Reveals The Top 20 In-App Advertising SDK's Which Perform Best for Mobile http://ow.ly/BBj2309Vdjs
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Maria Alegre Retweeted
contributed about 6k so far. Are the Chartboost ads new? Just now saw them for the first time this morning. Better than unity ads
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Chartboost launches playable ads to boost mobile game publisher revenues http://venturebeat.com/2017/02/23/chartboost-launches-playable-ads-to-boost-mobile-game-publisher-revenues/ … via
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Why Silicon Valley Wouldn’t Work Without Immigrantshttps://nyti.ms/2kMLlul
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3 ways to monetise a real-time multiplayer mobile game | Pocket http://Gamer.biz | PGbiz http://www.pocketgamer.biz/comment-and-opinion/65060/3-ways-to-monetise-a-real-time-multiplayer-mobile-game/ … via
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I just published “I’m an immigrant, a founder, and I believe in the future of an open America”https://medium.com/@marialegre/im-an-immigrant-a-founder-and-i-believe-in-the-future-of-an-open-america-1da5d5e2175b#.fa672vgex …
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Preparing for Casual Connect Berlin and excited to meet up with our Europe team
@Chartboost!#casualconnect#indiedevThanks. Twitter will use this to make your timeline better. Undo -
“The Battle Against Ad Fraud” by
@joseluisagellhttps://medium.com/playbook-by-chartboost/the-battle-against-ad-fraud-4f076fbe5c82#.8zu2jmlo0 …Thanks. Twitter will use this to make your timeline better. Undo -
Congratulations on the launch Hiro Baby!! http://tcrn.ch/2cTw5UG via
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“How to Make Your Mobile Game a Watchable eSport” by
@joseluisagellhttps://medium.com/playbook-by-chartboost/how-to-make-your-mobile-game-a-watchable-esport-69739916fb3b#.gfqke0cgz …Thanks. Twitter will use this to make your timeline better. Undo -
3 Ways to Grow Your Mobile Games During the Rio Olympics https://www.chartboost.com/blog/2016/08/3-ways-to-grow-your-mobile-games-during-the-rio-olympics/ … via
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Getting gacha right: Tips for creating successful in-game lotteries http://www.pocketgamer.biz/comment-and-opinion/63620/getting-gacha-right-tips-for-creating-successful-in-game-lotteries/ …
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Why mobile game developers should take influencer marketing seriously http://venturebeat.com/2016/06/23/mobile-game-developers-must-pay-attention-to-influencer-marketing/ … via
@VentureBeatpic.twitter.com/JHX5Fe1Am4
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"LinkedIn + Microsoft: Changing the Way the World Works" by
@jeffweiner on@LinkedInhttps://www.linkedin.com/pulse/linkedin-microsoft-changing-way-world-works-jeff-weiner …Thanks. Twitter will use this to make your timeline better. Undo -
3 Ways to Build the Perfect App Rating Dialogue for a Mobile Game https://www.chartboost.com/blog/2016/04/3-ways-to-build-the-perfect-app-rating-dialogue-for-a-mobile-game/ … via
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3 Ways to Build the Perfect App Rating Dialogue for a Mobile Game https://www.chartboost.com/blog/2016/04/3-ways-to-build-the-perfect-app-rating-dialogue-for-a-mobile-game/ … via
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Maria Alegre Retweeted
Isn't this
@Chartboost Insights CPI map actually a mobile gamer LTV map? https://www.chartboost.com/insights/ pic.twitter.com/rkpNQmEOT4
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Maria Alegre Retweeted
Updated
@Chartboost and@admob Haxe ads bindings, demo here: https://github.com/Tw1ddle/samcodes-ads-demo …#haxe#openflpic.twitter.com/gduMVkMEsp
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Maria Alegre Retweeted
5 Lessons in Mobile VR Development From One of Gear VR’s Early Hitmakers: http://cboo.st/1SFIkEy
#vrdevpic.twitter.com/mV4KypCg23
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