Marcin Ignac

@marcinignac

Computational design, generative art and data visualization. Founder of and one of the creators of .

London
Joined March 2009

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  1. Pinned Tweet
    23 Jul 2019

    Say hello to - a new way to create with code on the web by . We use it to create interactive installations, visualise data, experiment with generative algorithms, build custom design tools and more. Find out what Nodes can do at

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  2. Feb 1

    And some high res stills.

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  3. Feb 1

    More refractions. Low res, low fps GIF as there is too much happening to keep it at reasonable video size otherwise.

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  4. Jan 31

    Few more refraction tests in renderer.

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  5. Jan 30

    Playing with refraction in renderer. Who needs RTX when you can just fake everything in ... Curvature based mipmap refraction blur inspired by amazing work by

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  6. Jan 28

    Unity HDRP: The Webpack of computer graphics ;)

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  7. Jan 27

    It’s like Miegakure game version of a strange attractor where we flow particles along a curl of a vector field morphing over time said creative director to a tech lead while staring at a bullet point list in Notion and a möbius loop sketch on a sticky note. Need ..

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  8. Jan 24

    Accidentally created set of images that looks like cover or sth.. yes i know those belong to Instagram but i can’t make myself use it regularly..

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  9. Jan 24

    If only guys used instead GDocs and created more stuff on powered tablets… what a mind blowing combo it would be.. 100% ..Time to abandon your mechanical keyboards…

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  10. Jan 22

    Long way to go compared to what and can do but hey, it still good 9y old 1... in your browser so I'll take it..

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  11. Jan 22
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  12. Jan 22
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  13. Jan 22

    And live demo but watch out as it's 12MB of assets and tested on Mac and iOS only cc:

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  14. Jan 21

    Mind melt with your code and new shader can be born. Sub-surface Scattering with in PEX.

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  15. Jan 20

    There are 3 levels of attribution when working with digital agencies: 1. small studio / freelancer / artist says "we did it" 2. agency says "we and they did it" 3. client recognises "they (agency and artist) both did it"

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  16. Jan 17

    Data art lives on a spectrum between the two. We start with data and use those values to control parts of a generative system. It's up to the designer to decide how much of the final form is controlled by data vs a random process or artistic choice. More

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  17. Jan 17

    In datavis the input is a set of numbers describing a phenomena and output is a chart. In generative design we start with initial set of conditions and through continuous application of an algorithm arrive at a complex structure like a tree or swarm behaviour of a flock of birds

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  18. Jan 17

    Q: What is the difference between data visualisation, data art and generative design ? A: You can think of both datavis and generative design as parametric systems. What differentiates the two is types of inputs and the flexibility in choosing the right output.

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  19. Jan 16

    Thrilled to share my first podcast interview with where i talk about differences between data viz, data art and generative design. Big thanks to and for having me. That was fun!

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  20. Retweeted
    Jan 9

    0/n) How to learn graphics programming (but not in a hurry): self-study edition! This thread is highly opinionated, and not what I went through (technology changes), but what I would recommend today. You don't need all of the following to get a job...

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  21. Retweeted
    Jan 10

    A hectic morning, wandering through the streets of Hanoi, only stopping for a quick bowl of pho. Photogrammetry capture running in .

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