How many boxes? As many as was required to make the tool get very stressed. It was a different number of elements for each tool, so this isn’t a like for like comparison. It’s more about resource usage and what’s important when speccing a Mac for design work.
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Why boxes with strokes? Why rotating? It will alter the object data and cause a repaint of all objects. I also wanted to focus on a common operation. The results will vary pretty wildly in a tool like Photoshop, depending on what you’re doing.
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Worth noting that for this test, lower usage is bad news, not good news. I pushed them all until the canvas was very laggy. All going well, the app should be pegging the CPU or GPU, making the best use of available resources.
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Oops. Affinity Designer was set to use OpenGL. Here’s the tests again, with Metal added for AD. Better use of CPU, but identical advice.pic.twitter.com/vWnrjJ3t7W
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I’ve been working on some tests to see which design tools perform the best. The tests are not perfect, but I think they still provide good insights.pic.twitter.com/70iH8oswz7
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Here’s the results for 16,384 roundrects being rotated. The action is done a few times and averaged.pic.twitter.com/qjgkC5dwgn
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Surprisingly, I think the best overall winner for these tests is Affinity Designer, using OpenGL (not Metal!). More tests coming at some point soon.
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Oh, and here’s the file sizes for the test docs. (Things are set up as empty as possible, with all the extra Ai junk removed.)pic.twitter.com/ucM3iEOZx8
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Apologies for the messed up x axis labels. The rest of the charts should be good.
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Time for some more design tool test results. How long does it take to open the test documents I’ve been using? Photoshop?
pic.twitter.com/BWeemtuCHo
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Is one design tool faster than the others, for everything? No. Definitely not. Here’s how long it takes to fit to window, after being zoomed in (triggering a full canvas repaint).pic.twitter.com/lbhtwHAhv7
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It’s time for some more design tool test results. These tests boolean intersect two stars with varying numbers of points (125, 250, 500, and 1000).pic.twitter.com/q6uCv8bavZ
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Affinity Designer was the best overall. Photoshop clearly won the 1000 point test. Sketch didn’t fare so well — slowest all round, couldn’t complete the 500 and 1000 point stars, and broken results for the tests it could complete. Figma’s results were also broken.pic.twitter.com/etqfVPoNF3
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Are there any design tool tests you’d like to see? I’m working on some now that focus on symbols.
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Sketch 57 definitely improved boolean ops. Good to see improvements there. I’ll re-run the tests and post results today, if I get a chance.
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Sketch 57 drastically improves vector boolean support. I re-ran my tests, and while it’s not the quickest, it is very respectable. Far faster than previous versions.pic.twitter.com/Pj1dghDEkE
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More importantly, it not as easy to break. Sketch 56 was easy to trip up, but 57 is as good as other tools. Figma still has work to do.pic.twitter.com/Ad0NXdnGXF
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These boolean tests are pretty simple. There are lots of intersections, but they are just straight lines. I’ll have to build some tests that push things a bit further.
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Most of the tests are measured by recording a portion of the screen at 60fps (recording the full screen would impact perf more). The videos are then inspected to work out the start and end frame of each action.pic.twitter.com/Ykm3AYlfFg
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Each one of these videos contains multiple takes. It’s a labour intensive process, but it’s nice to have reasonably objective stats for these things.pic.twitter.com/k7te7fm9KD
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It seems wild that this needs to be tested, but some welcome and new document windows take a while to open. Affinity Designer loads content via the network on first launch.pic.twitter.com/KutOhSLrlh
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Affinity Designer’s window can be interacted with quickly, but it’s still jarring to have content appear after a few seconds. Figma isn’t shown, because it doesn’t really have a welcome or new document view.
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Here’s how those welcome and new document windows fit on 13-inch MacBook Airs and MacBook Pros (Apple’s most popular Macs). Note that XD’s window doesn’t fit. HOW DID THAT SHIP?!pic.twitter.com/LFrgO2YxZQ
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Yet another design tool test: If lots of images are added to a document, how does that affect overall file size?pic.twitter.com/SBRv7wAbUM
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The PNG images were all generated in Processing, to ensure they’re unique. Figma and XD only had a tiny overhead on the combined size of the PNGs. Both seem to store the images in their original form.pic.twitter.com/7v0RzIY1XP
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Most of the tools fairly happily added the 1000 images. The quickest method I could use in Photoshop required me to press enter 1000 times though.pic.twitter.com/Yu4mJTJeU4
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Self intersecting bézier paths are a good test of design tools. In this example, a single segment loops back through itself. Four loops make up the full shape. Note that Illustrator doesn’t draw it perfectly.pic.twitter.com/zw8B8bF292
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