Marc EdwardsOvjeren akaunt

@marcedwards

Founder and designer at . Currently building .

Melbourne, Australia
Vrijeme pridruživanja: siječanj 2009.

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  1. proslijedio/la je Tweet

    How elections should work: - All votes should be recorded on paper ballots - Any technology used should be fully open-source - Assistive devices should be available for casting paper ballots - Tabulate the results with optical scanners, then do open hand-counts for verification

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  2. 28. sij

    Want some more looping GIFs? Mine are all here:

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  3. 28. sij

    Why does the piano roll version of the unicorn look bad? Because I’m quantising to a musical scale, to try to make it not sound terrible when played. It still sounds terrible. I’ll see what I can do about that.

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  4. 28. sij

    Why do that? Mostly because I was inspired by this video. It also seemed like a fun way to get into programmatically generated music.

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  5. 28. sij

    I got MIDI output working in Processing today! That means I can turn unicorn pixel art into music. (This is a screenshot of the piano roll editor in Logic Pro X.)

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  6. 28. sij
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  7. 25. sij

    Another OpenGL shader. Starting to get the hang of this. Kind of.

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  8. 23. sij

    Learning a deprecated tech may be silly, but it seems like Metal and other shader languages are similar, so… 🤷🏻‍♀️

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  9. 23. sij

    This may not look like much, but it’s my first OpenGL shader!

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  10. 23. sij
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  11. 20. sij

    Messing around, making a weird single layer cube thing in Photoshop.

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  12. 12. sij
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  13. 9. sij

    In terms of what Mac users need in an external display, 2020 looks like it’ll be a desert with tumbleweed bouncing across it. 🌵

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  14. proslijedio/la je Tweet
    4. sij

    Remember: 0.5°C safety 1.3°C irreversible feedbacks (now) 1.5°C severe danger 2°C extreme danger 2.5°C approaching hell 3°C horror 3.5°C death of organised society 4°C human survival in doubt 5°C extinction possible 6°C extinction likely 7°C current trajectory Climate 'change'.

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  15. 3. sij
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  16. 2. sij

    If you’re interested, here’s the Processing source code: (The secret to perfectly looping animation is to never use random values. Use Perlin noise or something else instead.)

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  17. 2. sij
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