Well, you could compute a 3D space of the optimal spectra representing a chromaticity from 100% sRGB blue to white, and then pick the one that matches the brightness of 100%B in sRGB (which will be washed out)
True. I will revise my statement to: a display with white subpixels will never need to activate them to more than the (linear light) sum of the maximum possible values that can be used to yield each individual sRGB primary chromaticity.
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I.e. if you can use 0.05W to still get pure sRGB R,G,B primaries out of your display's native gamut, then you never need more than 0.15W overall.
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anyway, last thing, to restate my “I want something that looks like the right color” claim more scientifically – if the goal is to simulate sRGB with paint, it’s more useful to get a gamut that covers a larger chunk of sRGB than to equate white with 100% reflectivity…
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