I'm finding the endless "fail0verflow never releases anything" talk rather tiring. It seems the 5 years we spent basically running the Wii homebrew scene (as Team Twiizers) and releasing everything didn't exist. Also https://github.com/fail0verflow .
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The Wii homebrew scene was massive. Then we tried "just releasing stuff" on the PS3 and it was a huge flop, all we got was piracy. With the Wii U we tried treading slowly, and there was no interest from capable people. That's when we figured things were going downhill.
10:47 AM - 7 Feb 2018
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