I'm finding the endless "fail0verflow never releases anything" talk rather tiring. It seems the 5 years we spent basically running the Wii homebrew scene (as Team Twiizers) and releasing everything didn't exist. Also https://github.com/fail0verflow .
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The other half of fail0verflow came from the iPhone Dev Team, which basically pioneered iPhone jailbreaking. I guess that doesn't count either.
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If you want hackers to release their code and methods, show them 1) you care, 2) you're willing and able to help, and 3) you're not just in it for free games. People ticking those three boxes are few and far in between in the console hacking world these days.
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Replying to @marcan42
I love Nintendo, I want to support devs by not pirating games. I want to see the Switch's potential and I would love to know how this was done. For those two reasons, I would want to see
@fail0verflow release the BootROM bug, although there would need to be anti-piracy measures.1 reply 0 retweets 4 likes -
Replying to @brsgaming804 @fail0verflow
Anti-piracy measures are not technically possible in most cases.
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Replying to @marcan42 @fail0verflow
From what I've heard, Nintendo changed the way that eShop downloads work so hopefully pirating Switch games would be less easy.
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Replying to @brsgaming804 @fail0verflow
If you can run code at boot there is nothing they can really do to stop piracy.
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Replying to @marcan42 @fail0verflow
Point taken. Because of piracy, does this mean that the BootROM exploit won't be released? Because I would love to see emulation, custom themes, and cool homebrew apps.
1 reply 0 retweets 1 like
That's up to other people. I'm not actually involved in Switch hacking, just watching by the sidelines.
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