I'm finding the endless "fail0verflow never releases anything" talk rather tiring. It seems the 5 years we spent basically running the Wii homebrew scene (as Team Twiizers) and releasing everything didn't exist. Also https://github.com/fail0verflow .
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The other half of fail0verflow came from the iPhone Dev Team, which basically pioneered iPhone jailbreaking. I guess that doesn't count either.
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If you want hackers to release their code and methods, show them 1) you care, 2) you're willing and able to help, and 3) you're not just in it for free games. People ticking those three boxes are few and far in between in the console hacking world these days.
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Replying to @gjimenezf
We can't "make homebrew happen" by ourselves, and without support the end result will be some idiot writes a warezloader and that's the only end result.
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Replying to @marcan42 @gjimenezf
Basically to make a homebrew loader without enabling warez means you have to do the work (platform owner) themselves failed at.
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It's not even possible in most cases. Not unless you can establish a secure channel (e.g. browser exploit and the browser has a client cert and trusts any real server certs - not the case on any platform that I know of).
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