I'm finding the endless "fail0verflow never releases anything" talk rather tiring. It seems the 5 years we spent basically running the Wii homebrew scene (as Team Twiizers) and releasing everything didn't exist. Also https://github.com/fail0verflow .
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The other half of fail0verflow came from the iPhone Dev Team, which basically pioneered iPhone jailbreaking. I guess that doesn't count either.
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If you want hackers to release their code and methods, show them 1) you care, 2) you're willing and able to help, and 3) you're not just in it for free games. People ticking those three boxes are few and far in between in the console hacking world these days.
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Replying to @marcan42
I feel like people that are modding their consoles are probably 90% for piracy, 7% region-unlocking and emulation, 3% homebrew software. Not the scene, but the consumers thereof.
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The problem is without serious developers to deliver the latter 10% it becomes 100% piracy. Any idiot can write a warezloader. You're just redirecting reads from device A to device B.
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