Had a look to the video, and it cheats a bit :). It does increase SNR *only* on a reduced zone of the spectrum (and increases it in other zones). Thus it is effectively reducing overall noise when using e.g. A frequency weighting (to assimilate to human hearing).
This has nothing to do with dynamic range. Dithering is required in order to have *consistent* quantization noise (a flat white noise floor) and to be able to encode the content with zero distortion. Dithering per se is not a perceptual hack.
-
-
Our perception of audio is in the frequency domain, not the time domain. This means that even though, say, a 1kHz tone at -100dB is *below* the broadband noise floor of 96dB, it is *above* the noise floor in a narrow band around its frequency.
-
That means we can perceive it as above the noise floor. Since music isn't a flat broadband noise source but strongly tonal, this means that the effective dynamic range of 16-bit PCM is *higher* than 96dB, because we can encode the information content above the noise floor.
- Show replies
New conversation -
Loading seems to be taking a while.
Twitter may be over capacity or experiencing a momentary hiccup. Try again or visit Twitter Status for more information.
