Apparently it wasn't so much a polygon renderer as it was a souped up 2D sprite system with rotation/skew. He goes into it in the next video... bizarre stuff. https://www.youtube.com/watch?v=WDJgeuoaSvQ …
And then Nvidia decided that was the way to go and made the NV1 that did the same thing O_o https://segaretro.org/NV1
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