Food for thought: the PS2 (2000) had a 64-bit CPU with 128-bit SIMD, while the Wii U (2012) has a 32-bit CPU with 64-bit SIMD.
Replying to @Shadow22sev
@Shadow22sev It refers to how much data it can process in one instruction.
11:51 PM - 22 Mar 2016
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