am I just not googling well, or is there just no information on apple's GPU's ISAs?
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I'd have expected someone to have reversed the drivers/compilers at this point…
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If you're interested in the M1 Linux project... We could definitely use someone with GPU compiler experience. :-)
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my head is already stuffed with a different GPU vendor's hardware details
End of conversation
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Well that's gotta make it harder. I know you have a lot of experience porting Linux, ever ported to a system with such little information?
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Yes. As part of the PS4 port I black-box reverse engineered the Radeon firmware ISA (F32), and that's without having access to a compiler/tools like I would for the AGX shaders. Just one set of firmware blobs and trying instructions blind.
End of conversation
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