Having financial support for such an endeavour would actually make it viable. It would go from something I could dedicate random evenings to (plus crunch time before a conference where I want to show stuff off) to something I could consistently work on.
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So what do you think? Is this something you'd actually throw money at? If there is enough interest that this might succeed, I'll open up a Patreon. Obviously all development would be public and open source.
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On a personal level, I'm already freelance and this is the kind of work I enjoy doing, so I'd be very happy to dedicate a large fraction of my time to this. (You've seen what I can do on game consoles in my spare time, think much more than that)
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I think there is no point on working on this unless a certain minimum is met such that I can guarantee a decent time investment - I don't want this to be another half-assed Linux port that makes for a fancy tech demo but nobody would actually want to use.
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So I'm thinking I would set up the Patreon in "pay per creation" mode initially, or otherwise paused, and not charge anything until I reach a minimum threshold (TBD). Thoughts?
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Since someone asked on HN: this would absolutely all be written with upstreamability in mind and upstreamed as soon as practical. None of that forever forked kernel with horrible hacks nonsense.
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Okay, that was... a lot more support than I expected to get. Please stand by while I put together a Patreon!
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End of conversation
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