I tried to use Adobe Illustrator today. This was a mistake. I spent **one hour** trying to fix a stray/misaligned anchor in a mesh object's edge before I gave up. No amount of Googling explained what the fuck was going on.
Keep in mind the rendering issue happens when exporting to PNG. It does not appear in the canvas in AI while editing. The glitches appear in different random places in the export, regardless of the GPU setting. I don't know how the mesh was created originally by the designer.
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I can see that there are some kind of anchor points between the visible ones, but the problem is they are not visible until I hover over them, and they cannot be selected or moved properly, and have strange behavior overall.
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Yeah, this could be related to the workflow while creating the artwork. Would you mind sharing the sample file with us over DM (if it's not sensitive) so that we can take a look and tell you more about this? I've attached a DM link below. ^Omhttps://twitter.com/messages/compose?recipient_id=111054522 …
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