I tried to use Adobe Illustrator today. This was a mistake. I spent **one hour** trying to fix a stray/misaligned anchor in a mesh object's edge before I gave up. No amount of Googling explained what the fuck was going on.
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I thought pro tools were **supposed** to be overcomplicated, almost impossible to use and rigged with bugs. You need to justify what they call "expertise".
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I’ve used plenty of professional software at an unqualified level and gotten next to nowhere in my efforts, but Illustrator’s one of the few that actively gives me Stockholm syndrome vibes. I don’t see any other reason why you would find it an acceptable user experience.
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(I was gonna say “amateur” level, but that’s giving myself too much credit with… a lot of those tools.)
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sounds like that program is high on LSD or something
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I also had the experience, it wasn't quite so bad but I came in with expectations that it would be a lot better than Inkscape and it's not. Also, I've noticed a lot of Adobe suite users aim for Photoshop's vector tools instead if the goal is a png export.
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I can relate. I don't know anyone who still uses Illustrator. UX in my company switched to Sketch, I'm using Figma for private projects.
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That "FOSS software is poor quality and unprofessional" mantra has a powerful brainwashing effect on most people.
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I had to work with Illustrator for years and always dreaded opening the program. My colleagues all loved it but they were fucking faking it.
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Because Inkscape is not really better. Just different. You knew how to do what you wanted to do and did it quickly. I wanted to have a working tablet input on Windows and Inkscape let me down. The export glitches are not unheard of in Inkscape either. Everything is shit.
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Inkscape doesn't do *this*. Tell me how this isn't insane. Phantom nodes that you can't see until you hover? Which when dragged drag neighboring nodes too? And everything moves unpredictably? What?pic.twitter.com/JDwPf1yBSV
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