There is this BS claim that the Nintendo leaks have the entire Wii Verilog source code in them. I've seen them. The only thing in there are the AES, SHA, and Flash engines, which are *trivial* engines that I had already fully reverse engineered and 100% boring.
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Replying to @marcan42
I was waiting for someone credible to mention all of this. What do these leaks contain that is actually useful for reverse engineering, presevation & emulation if anything?
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Replying to @tpflug
Largely nothing. All the difficult bits for emulation/preservation are the CPU/GPU and adjacent peripherals (the GameCube side), which is not there, and all of that is largely already emulated anyway. There is some fun documentation in there but this all comes way too late.
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I already wrote a Starlet emulator that implements most if not all of the leaked Verilog (certainly enough to run IOS and Starlet homebrew) many years ago, all through blackbox reverse engineering. The N64 stuff is more fun, but I don't think it's much more than the Oman leak.
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