i've got 8gb of video memory and hundreds of milliseconds between clicking the mouse button down and moving the playhead. and even updating the player window every 100 milliseconds would be a huge improvement.
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If I had to guess then, it's *trying* to do exact seeks, but aborting every time your mouse moves a pixel, until you stop moving, or something like that.
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maybe? the point is that it's bad. I'm not comparing codec throughput on arbitrary position jumping. the point is that the software is bad. it's obviously defective.
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