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marcan42's profile
Hector Martin
Hector Martin
Hector Martin
@marcan42

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Hector Martin

@marcan42

If it ain't broke, I'll fix it! I'm porting Linux to Apple Silicon Macs at @AsahiLinux. http://patreon.com/marcan  | http://github.com/sponsors/marcan 

Tokyo, Japan
marcan.st
Joined May 2009

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    1. cancel/tumult‏ @tumult 10 Apr 2020
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      Replying to @marcan42 @jcelerie

      i've got 8gb of video memory and hundreds of milliseconds between clicking the mouse button down and moving the playhead. and even updating the player window every 100 milliseconds would be a huge improvement.

      1 reply 0 retweets 2 likes
    2. cancel/tumult‏ @tumult 10 Apr 2020
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      Replying to @tumult @marcan42 @jcelerie

      if you look at these old players they are actually doing all of these dirty tricks to make things responsive that you may be writing off in your head as not worth it.

      1 reply 0 retweets 1 like
    3. Hector Martin‏ @marcan42 10 Apr 2020
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      Replying to @tumult @jcelerie

      Citation needed. Scrubbing is trivial when all your frames are I frames and requires no more memory or CPU than normally playing the video. It's literally zero extra code. That stops working when you introduce interframe compression.

      1 reply 0 retweets 2 likes
    4. cancel/tumult‏ @tumult 10 Apr 2020
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      Replying to @marcan42 @jcelerie

      the computer on the left is fast enough and has enough memory to store the entire video decoded as raw framebuffer in free video memory.

      1 reply 0 retweets 1 like
    5. Hector Martin‏ @marcan42 10 Apr 2020
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      Replying to @tumult @jcelerie

      And if Chrome attempted to do that, then everyone would complain about how it's crashing their videogames while multitasking. Plus you'd have to cache aggressively to allow smooth seeking. And then it only works for HD videos up to 30 seconds which is what you can fit in there.

      2 replies 0 retweets 6 likes
    6. cancel/tumult‏ @tumult 10 Apr 2020
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      Replying to @marcan42 @jcelerie

      you only need as much as you are willing to make instantaneous for the user. even just 50 ms or whatever is good enough. better than the infinity milliseconds (until you stop moving mouse for 250ms) of the player on the left. you're imagining 100% ideal vs what's necessary

      1 reply 0 retweets 0 likes
    7. Hector Martin‏ @marcan42 10 Apr 2020
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      Replying to @tumult @jcelerie

      50ms of *what*? *where* in the video? You do realize that 50ms is 2-3 frames, right? What good does that do you?

      1 reply 0 retweets 0 likes
    8. cancel/tumult‏ @tumult 10 Apr 2020
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      Replying to @marcan42 @jcelerie

      the video is 30fps. i'm talking about 50ms between updates while the user is scrubbing. are you just trying to find arbitrary things to question me about?

      1 reply 0 retweets 0 likes
    9. Hector Martin‏ @marcan42 10 Apr 2020
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      Replying to @tumult @jcelerie

      Have you considered that computers run off of batteries these days? Pegging the CPU while seeking is quite a silly thing to waste battery power on, just to give slightly faster screen updates. If you *really* care, there are players that can do this, and good reasons not to.

      1 reply 0 retweets 0 likes
    10. cancel/tumult‏ @tumult 10 Apr 2020
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      Replying to @marcan42 @jcelerie

      it's using 100% cpu on 1 core while seeking in the left video already

      1 reply 0 retweets 0 likes
      Hector Martin‏ @marcan42 10 Apr 2020
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      Replying to @tumult @jcelerie

      Okay then *that* is broken.

      11:21 AM - 10 Apr 2020
      1 reply 0 retweets 0 likes
        1. New conversation
        2. Hector Martin‏ @marcan42 10 Apr 2020
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          Replying to @marcan42 @tumult @jcelerie

          If I had to guess then, it's *trying* to do exact seeks, but aborting every time your mouse moves a pixel, until you stop moving, or something like that.

          1 reply 0 retweets 0 likes
        3. cancel/tumult‏ @tumult 10 Apr 2020
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          Replying to @marcan42 @jcelerie

          maybe? the point is that it's bad. I'm not comparing codec throughput on arbitrary position jumping. the point is that the software is bad. it's obviously defective.

          1 reply 0 retweets 0 likes
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