Open IC, because of you master assembly language and code everything with it, you can code things that can resist usual pwn techniques.
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No. Coding in assembler has nothing to do with writing secure software (in fact it's a lot worse most of the time), and certainly has nothing to do with the physical attacks I'm talking about, which cannot be mitigated in any programming language.
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For example, in assembly language, there are technics from assembly language jedi knights like me to mitigate stack & buffer overflow, but also ROP and maybe JOP (I'd have to review JOP's white paper to ensure my tricks can work). It's all a matter of being an advanced highly
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Or you could just code in Rust and never have to worry about buffer overflows. Sorry, I would never hire you. You don't know what you're talking about if that's your mindset. If you think coding in assembler means you write more secure code, I am certain your code is not secure.
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Do I won't argue with you. Code in Rust, it's an option, but coding in Rust makes you dependant of an OS, of a kernel, of libraries, full of security breaches. When I code in assembly language, usually for embedded systems, 100% of the code is my own code. I use no library.
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If you had actually looked into Rust, you'd know it works standalone without an OS, a kernel, or anything but a tiny subset of the standard library, which is itself written in Rust and thus largely free of security flaws by design. Rust works fine on embedded systems.
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What you said is good to know. But don't spit on those who have the skills and long experience to do it manually in assembly language, with very specific coding constraints.
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It doesn't matter how specific your constraints are. Humans make mistakes and violate constraints. By delegating those constraints to the compiler, which only needs to have those constraints encoded once and then apply to all software, you improve the overall code quality.
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In other words: you may think you'll never make mistakes, but you will. In assembler, your mistakes turn into exploitable bugs. In Rust, your mistakes don't compile. I'm going with Rust. And if you think you're too experienced to make mistakes, that's how you miss them :-)
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The thing is that I trust more my own experience, coding technics, tricks, constraints, iterative FSM oriented methodologies, done manually, in assembly language, than any 200 millions lines of code compilers that are impossible to review entirely and backdoored by NSA or CIA.
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See, I don't, and that's why I wouldn't hire you :-) I also have a lot of experience writing secure C and assembly, but I am not going to delude myself into thinking I wouldn't wind up with fewer exploitable mistakes in Rust.
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