it’s intentionally made that way: NES’ output mixing stage has nonlinearity quirks by design. so the song takes advantage of it in various ways (though in the most unobtrusive way that it doesn’t become a clickfest) though of course i clean up the wonky DC on post-production lol
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Replying to @chibitech @Veqtor
was that recording directly connected to the nes? it'll be ac coupled in the tv and the bias will mostly be gone before the speakers
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Replying to @steubens7 @Veqtor
it’s off an emulator lol (in this case, NSFplay v2.4 with all the filtering removed, including the high-pass one lol) — mainly to demonstrate what actually goes on internally. i think the NES itself does it’s own DC filtering though (if not whatever recording device is used)
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Yeah, almost anything is going to have a DC blocking cap on the audio path somewhere (or likely multiple places). Removing that is how you abuse audio outputs for lasers, lol. Also, it's not famitracker, right? I always assumed you had your own play routines.
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Replying to @marcan42 @chibitech and
Also, given that video... that's the DPCM DC offset being used to fade the tri/noise channels out, isn't it (TIL that's a thing)? And otherwise using that channel for the deep bass stuff. That's my guess anyway :-)
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Replying to @marcan42 @chibitech and
I think I hear a smooth fade out of the noise channel at the point where the DC offset is climbing up, but then discrete fade-in in volume steps afterwards when it does not change.
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yeah the tri/noise/DMC channels share the same internal output line -- & thus all three are affected. (the two NES pulse channels also share their own line w/the same nonlinear mixing effect, but it's way less noticeable -- compared to the former's relative unpredictableness).
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Replying to @chibitech @marcan42 and
as for the trippy part before the piano solo: it uses a looping chord fade sample carefully made to keep increasing DC bias slowly until it hits the 127 wave position limit of the DMC channel. due to the delta nature of the sample, it continues from the last position as it loops.pic.twitter.com/3bqil6JsKU
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Replying to @chibitech @marcan42 and
also most of the other chord samples during the entire run of Ameiro no Jikan is carefully balanced so it doesn't start slowly deviating from the original wave position (unlike what usually happens with looping samples converted quickly). it's perfectly balanced all the way
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Replying to @chibitech @marcan42 and
but yeah, essentially the trippy part before the piano solo, in a way, prepares the piano solo part to have an extremely biased DMC channel for quiet looping chords without having to rely on directly writing to the DAC via $4011 (and thus having an annoying clickfest lol)
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Ah, so it wasn't just about the fade but also a set-up for the solo! That's really cool, effectively designing the song around the hardware. (I didn't realize the solo required that offset for proper balance).
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