(old bug: broken alpha compositing due to premultiplied alpha being evil; current bug: characters are rendered as whole units with border, in horizontal order, instead of doing borders first which would look better for overlaps)
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I meant *non* premultiplied alpha is evil. Making everything premultiplied is what fixed all the stupid blending bugs.
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i once identified a device to be using libavformat for demuxing with default options because it would fail to play any stream whose first packet was more than exactly 5 seconds into the file
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Ha. To be fair, I highly doubt they're using BlitzLoop code; more like I think they implemented their new renderer along similar lines of thinking, and made the same mistakes.
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