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Thanks to Wolfgang Nottebaum of Video Klein Automatenbau GmbH, we can now provide ROMs (https://mamedev.org/roms ) for several German video poker games, free for personal use! All have clickable artwork that show control panel button lamps. https://mamedev.org/?p=490
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MAME 0.227 release unfortunately has been delayed to December 2020. Current overall stability of the codebase, after major changes under the hood to rectify technical debt, is not where we would like it to be. For more info, please see: https://www.mamedev.org/?p=489
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MAME as an educational tool! We love seeing all the different ways MAME can be used!https://twitter.com/herrprofdr/status/1323768005776474112 …
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MAME 0.226! Better multi keyboard support, layout/artwork system updates, Cosmo Gang improvement, Apple II printing & raster split effects, Sega's "Tranquilizer Gun", Incredible Technologies "Must Shoot TV", more TV games & more! https://mamedev.org?p=488mamedev.org/?p=488
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We're headed towards C++17! The time is finally right for such a transition. Compiler and standard library support is more widespread than it once was, so we can now update and benefit from the new functionality. For more on this, see: https://www.mamedev.org/?p=487
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In case you missed it: MAME 0.225 has been released! There's some big changes: Sound system overhaul, Votrax SC-01 improved, artwork system features, P2000T tapes, Super Bubble Bobble, WonderSwan firmware, Data East MLC sprite fixes, more: https://mamedev.org?p=486mamedev.org/?p=486
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MAME 0.224! Odyssey² & Videopac+ G7400 overhaul, Gigatron, "netlist" audio for classic Midway & Sega arcade games as well as from Exidy & Atari. GameKing sound, more UK & Euro gambling games, widescreen shifter layouts, Apple IIe RGB, more https://www.mamedev.org/?p=485
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MAME 0.223 is out, w/ audio support for 13 Cinematronics arcade games, fully-working V-Tech V Smile (and V Smile Motion) games, working Barcrest MPU4 fruities, and much, much more! Get it at its usual place or view full release notes at http://mamedev.org
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MAME 0.222: May+June=Tons of work! Lots of arcade fixes, LCD handhelds, 280-ZZZAP discrete audio, Kick and Run protection, GRiD Compass 1101 usable, Tandy CoCo, Apple II accelerators, floppy emulation fixes, performance improvements across the board! https://mamedev.org/?p=483
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MAME 0.221: TV games, G&W Panorama, Konami Great Bishi Bashi Champ, Goori Goori, Galun. Pa!, DoDonPachi Dai-Ou-Jou loctest. R3000 NEWS, HP 86B, Luxor ABC 802. Gun Fight audio, Filetto voice, vgmplay features, Capcom CPS bootleg/PALs, more: https://mamedev.org/?p=482
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The sort of experimenting with
#MAME we love seeing!@LuigiThirty created a MAME driver for a fictional Z80+TMS34010 system with a Wolfenstein 3D-type engine on it! (Based on the name, may be based on Ken Silverman's "Ken's Labyrinth"?) Check this out,@ID_AA_Carmack &@romero !https://twitter.com/LuigiThirty/status/1260290342538092548 …
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MAME 0.220: Solite Sprites, Crab Grab (G&W), Let's TV Play Naruto! Softlist updates, VGM visualizations, Baby Blue II CPU Plus, HP 85/86 serial & CP/M! TI-99 & Acorn expansion! Bugs fixed: Final Star Force, Ribbit!, Night Slashers & more! https://mamedev.org/?p=481
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MAME 0.219: More never-before-emulated TV plug&play games! Fixes for classic 80's and 90's arcade games like 1942, Raiden Fighters, & Boogie Wings! Large update to C64 & Speccy softlists, & more! Follow links to the blog post & changelog @ https://mamedev.org/?p=480
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MAME 0.218: GunNail loc test, Last Apostle Puppet Show, Konami medal, WinNT/MIPS R4000, Psion 5mx, IDE/SCSI HDDs for Acorn, S3 ViRGE Win3.1, 8" FDD for Intel MDS-II, GameKing cart redumps, Geneve 9640 fixes, more software list work & more!
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MAME 0.217! Sega Model 1: Star Wars Arcade & Wing War fully playable! (Virtua Fighter in progress), Nichibutsu graphics & SNK 6502 game fixes, Sam Coupé fixes, Apple II paddles/colour palette, Acorn RiscPC, more TV plug-in games & more: https://mamedev.org/?p=478
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See here for some, but not all, of Morten's contributions: https://wiki.mamedev.org/index.php?title=Special%3ASearch&profile=default&search=Kirkegaard+&fulltext=Search … ... and thanks,
@MameHaze, for letting us know.Show this threadThanks. Twitter will use this to make your timeline better. UndoUndo -
Yesterday we lost one of our contributors of the past five years or more, a selfless reverse engineer and electronics hacker. https://www.mamedev.org/?p=477 Without Morten's work the protected Gaelco arcade games amongst others would likely still not be emulated. RIP.
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MAME 0.216! Bgfx fixes, UI update, Model Racing: Cane & Orbite, G&W: Mario The Juggler, Panorama Mickey Mouse / Donkey Kong Circus, GameKing emulation, BBC Micro expansion boards, ZX Spectrum open bus read, Miles Gordon peripherals & more: https://mamedev.org?p=476mamedev.org/?p=476
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We always love seeing the creativity of our friends, fans, and MAME users!
#mame#mamedev#emulationhttps://twitter.com/ktaines/status/1192190413618073600 …
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