The MAME Team

@mamedev_org

The official Twitter feed of the team behind the emulator. Check here, our webpage, or our Github for news and updates about MAME.

Worldwide
Joined October 2014

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  1. Dec 13

    Thanks to Wolfgang Nottebaum of Video Klein Automatenbau GmbH, we can now provide ROMs ( ) for several German video poker games, free for personal use! All have clickable artwork that show control panel button lamps.

    Undo
  2. Nov 15

    MAME 0.227 release unfortunately has been delayed to December 2020. Current overall stability of the codebase, after major changes under the hood to rectify technical debt, is not where we would like it to be. For more info, please see:

    Undo
  3. Nov 4

    MAME as an educational tool! We love seeing all the different ways MAME can be used!

    Undo
  4. Oct 28

    MAME 0.226! Better multi keyboard support, layout/artwork system updates, Cosmo Gang improvement, Apple II printing & raster split effects, Sega's "Tranquilizer Gun", Incredible Technologies "Must Shoot TV", more TV games & more!

    Undo
  5. Oct 16

    We're headed towards C++17! The time is finally right for such a transition. Compiler and standard library support is more widespread than it once was, so we can now update and benefit from the new functionality. For more on this, see:

    Undo
  6. Sep 30

    In case you missed it: MAME 0.225 has been released! There's some big changes: Sound system overhaul, Votrax SC-01 improved, artwork system features, P2000T tapes, Super Bubble Bobble, WonderSwan firmware, Data East MLC sprite fixes, more:

    Undo
  7. Aug 26

    MAME 0.224! Odyssey² & Videopac+ G7400 overhaul, Gigatron, "netlist" audio for classic Midway & Sega arcade games as well as from Exidy & Atari. GameKing sound, more UK & Euro gambling games, widescreen shifter layouts, Apple IIe RGB, more

    Undo
  8. Aug 6

    MAME 0.223 is out, w/ audio support for 13 Cinematronics arcade games, fully-working V-Tech V Smile (and V Smile Motion) games, working Barcrest MPU4 fruities, and much, much more! Get it at its usual place or view full release notes at

    Undo
  9. Jun 26

    MAME 0.222: May+June=Tons of work! Lots of arcade fixes, LCD handhelds, 280-ZZZAP discrete audio, Kick and Run protection, GRiD Compass 1101 usable, Tandy CoCo, Apple II accelerators, floppy emulation fixes, performance improvements across the board!

    Undo
  10. May 19

    MAME 0.221: TV games, G&W Panorama, Konami Great Bishi Bashi Champ, Goori Goori, Galun. Pa!, DoDonPachi Dai-Ou-Jou loctest. R3000 NEWS, HP 86B, Luxor ABC 802. Gun Fight audio, Filetto voice, vgmplay features, Capcom CPS bootleg/PALs, more:

    Undo
  11. May 13

    The sort of experimenting with we love seeing! created a MAME driver for a fictional Z80+TMS34010 system with a Wolfenstein 3D-type engine on it! (Based on the name, may be based on Ken Silverman's "Ken's Labyrinth"?) Check this out, & !

    Undo
  12. Apr 6

    *Solite Spirits

    Show this thread
    Undo
  13. Apr 6

    MAME 0.220: Solite Sprites, Crab Grab (G&W), Let's TV Play Naruto! Softlist updates, VGM visualizations, Baby Blue II CPU Plus, HP 85/86 serial & CP/M! TI-99 & Acorn expansion! Bugs fixed: Final Star Force, Ribbit!, Night Slashers & more!

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    Undo
  14. Feb 29

    MAME 0.219: More never-before-emulated TV plug&play games! Fixes for classic 80's and 90's arcade games like 1942, Raiden Fighters, & Boogie Wings! Large update to C64 & Speccy softlists, & more! Follow links to the blog post & changelog @

    Undo
  15. Feb 2

    MAME 0.218: GunNail loc test, Last Apostle Puppet Show, Konami medal, WinNT/MIPS R4000, Psion 5mx, IDE/SCSI HDDs for Acorn, S3 ViRGE Win3.1, 8" FDD for Intel MDS-II, GameKing cart redumps, Geneve 9640 fixes, more software list work & more!

    Undo
  16. 25 Dec 2019

    MAME 0.217! Sega Model 1: Star Wars Arcade & Wing War fully playable! (Virtua Fighter in progress), Nichibutsu graphics & SNK 6502 game fixes, Sam Coupé fixes, Apple II paddles/colour palette, Acorn RiscPC, more TV plug-in games & more:

    Undo
  17. 28 Nov 2019

    See here for some, but not all, of Morten's contributions: ... and thanks, , for letting us know.

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    Undo
  18. 28 Nov 2019

    Yesterday we lost one of our contributors of the past five years or more, a selfless reverse engineer and electronics hacker. Without Morten's work the protected Gaelco arcade games amongst others would likely still not be emulated. RIP.

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    Undo
  19. 27 Nov 2019

    MAME 0.216! Bgfx fixes, UI update, Model Racing: Cane & Orbite, G&W: Mario The Juggler, Panorama Mickey Mouse / Donkey Kong Circus, GameKing emulation, BBC Micro expansion boards, ZX Spectrum open bus read, Miles Gordon peripherals & more:

    Undo
  20. 7 Nov 2019

    We always love seeing the creativity of our friends, fans, and MAME users!

    Undo

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