Jam

@malitschek

Indie Game Developer from Germany. I do a lot of experimental stuff and always have ~5 projects running at once. Current Project: -Agon-

Germany
Vrijeme pridruživanja: lipanj 2019.

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  1. prije 19 sati

    Since the Demo Disc has been officially released you can now also play -In Somnio- separately over here:

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  2. prije 23 sata
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  3. 1. velj

    Alright, so I'm trying this again. I completely remade everything from the ground up and it already plays a lot nicer. I now also have a proper inventory and dialogue system, yet most importantly: no more procedural levels!

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  4. 18. sij

    -In Somnio- (Demo) is gonna be available as part of the Demo-Disk. Not sure when it's going to be released myself so keep an eye on the HPS1 twitter acc.

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  5. 13. sij

    I just really liked the way this looked, so I had to share it.

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  6. 12. sij

    Made some changes to the concept and I think it'll be pretty cool...

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  7. 7. sij

    Something is lurking around down here...

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  8. 28. pro 2019.

    "I'll lead the way."➡️ I think I have a pretty good idea for the core gameplay now, just need to make it reality...

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  9. 24. pro 2019.

    "What happened to your face?!" Also, merry christmas!🎉🎄

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  10. 18. pro 2019.

    So here is some "gameplay" of my demo-game. It's mostly to test the transitions between different areas but I'm pretty happy with it so far. (Please excuse the horrible quality...)

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  11. 14. pro 2019.

    So I'm kinda back on track and right now I'm working on a demo for the 's Demo-Disk collab. This will be an eerie exploration game set in a deserted city with some strange things going on.

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  12. 10. pro 2019.

    Hello, just a quick update on why I haven't been posting much lately. I just don't feel good about anything I do lately including Agon which was supposed to be released soon. I don't know why this is happening but I really hope it changes ASAP.

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  13. 24. stu 2019.

    I really missed it but now I've finally added destructible objects!

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  14. 23. stu 2019.

    Haven't been very active on here lately since I've been very busy getting Agons main gameplay (for the demo that is) done which it pretty much is now. Here's a shot of the harbor with the stone colossus in the back.

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  15. 9. stu 2019.

    I thought it'd be nice to show off the combat system once again since a lot has changed compared to the original one.

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  16. 7. stu 2019.

    Slice and Dice!⚔️ Got some new design for the protagonist which I'm really happy with now. I'm also really enjoying putting together these little scenes so I'll probably post some more in the future.

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  17. 4. stu 2019.

    AGON is gonna feature procedural levels giving you a fairly different experience everytime you play it.

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  18. 2. stu 2019.

    -AGON- Demo Coming Soon! For real this time. Was kinda demotivated in regards to this project but now I'd really like to finish at least a demo before I get back into TRANSIT (Especially since I've already announced it anyway).

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  19. 26. lis 2019.
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  20. 25. lis 2019.

    I've basically been remaking TRANSIT from the ground up again the past few days since the project was kinda broken. With that comes a complete graphics overhaul which I think turned out really nicely.

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