Hey @TeamYouTube @YouTube we are all incredibly concerned that this will greatly damage animation communities on the platform. Throughout the entertainment industry animation is wrongfully construed as made only for children. We as creators and patrons (1/2)https://twitter.com/YouTube/status/1169238475633070085 …
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of your website are not a fan of you risking the dibilitation of the engagement on our content. Please reconsider how you go about flagging so-called "children's content" on the site. (2/2)
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As far as I understand, this will impact only content made explicitly for younger kids. Toys and Lego would be weight by its context. They cannot prevent younger kids from watching content for teens +, nor block everything that a more youthful kid could be attracted to.
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Replying to @TitanPictures @lvthn_studios and
For example, funny lego city brickfilms, though it is a kids toy for ages, 6+ could be weighted by its context as family-friendly. If it is not directly targeted to younger kids.
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Replying to @TitanPictures @lvthn_studios and
Also and please don't feel offended. Since most of your videos are under 1k views you will most likely not even notice a change. Top Kids channels are doing 100 to 500 million views a month, now these if or whatever may see a grow or drop.
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My concern was for communities at large. YouTube did say that the changes were for "children's content" but that videos that weren't manually tagged by the creator would be tagged as such via machine learning. *animation* *lego* *minecraft* etc. would all be easy grabs for a bot.
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Look at how automation butchered Youtube with the adpocalypse. Entire channels would be demonetized based on a common theme or a single swear word, while thousands of channels were ignored that should've been demonetized. What's there to show it'll be different this time?
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