If you ask me how they could make a proper challenge in Pkmn it should be like DQXIS Draconian Quest. Basically it allows you to enable mutators like 'Harder enemies' 'more enemies' 'all enemies have a KO attack' and more weird stuff like 'people give misleading lines' 1/2
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Lulu, you're tweeting something that makes sense and ain't cursed, are you all right?
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The latest Disgaea games also do something like this Pretty good idea
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what if there ends up being an anti-difficulty mob, like the opposite of the dark souls easy mode controversy POKEMON IS MEANT TO BE PISS EASY except for the end of gen 4, at least, when the game hit you with cynthia. tbh i think swsh didnt have enough dev time for balancing
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Still Dating your mom
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