GSC Game World is hard at work on STALKER 2. But over the course of 2022, the Kyiv-based studio had to evacuate its staff and build a brand new office as the bombs started falling. For Wired, I talked to them about a truly crazy year in game development.
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Been putting this thing together for much of the last year, really appreciate that GSC was willing to trust me with what is, obviously, a pretty harrowing story.
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Pinning this tweet, just made me thought about like you were trying to make fame from this conflict
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