trying to finish a nightmare run of doom 2016 by the time eternal comes out. it's so good. i really respect the risks they took with the design.
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"Embracing the game's artificiality" is so well put, I wish it happened more often.
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i think people forget that realism and depth of simulation are often at right angles to internal harmony
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It looks so unashamedly video game-y in a way we barely see anymore, I‘m really excited
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