loren schmidt

@lorenschmidt

images, words, games, and other digital art. she / they. please support my work on patreon:

Vrijeme pridruživanja: listopad 2009.

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  1. Prikvačeni tweet
    22. ruj 2018.

    announcement thread! my next project is a gardening game 🌱🌱🌱🌱🌱🌱🌱🌱 with a surreal fantasy setting, 🌌🌌☄☄ programmable magitech robots, ✨💻💻✨ an emphasis on ecology, 🌸🌸🌸🌸 and existential horror components. 🕳🕳🚪🕳 working title, "nectar thief"

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  2. prije 1 sat

    but really that's not the same as actual simultaneous parallel input/output streams

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  3. prije 1 sat

    one of the limitations of games which bothers me the most is that you can't actually divide the sensorium of your audience into multiple truly parallel points of view. now i want to make a game with a huge grid of separate first person perspectives and security camera views..

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  4. proslijedio/la je Tweet
    prije 2 sata

    One of those days

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  5. prije 2 sata

    some recent interface work for

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  6. prije 6 sati

    on some sublevel, i believe that monitors and input devices are the computer. when i switch to a different monitor, i expect my local files to be different. when i plug a different computer into the same monitor, i feel like they're the same device.

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  7. proslijedio/la je Tweet

    Corporations exercising their "free speech" rights by pouring billions into federal elections is nothing new. My We the People amendment corrects these practices once and for all.

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  8. prije 10 sati

    octavia's current favorite spot at night is near my bed, by the radiator

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  9. prije 21 sat

    working on backface culling. my camera vector is not synced with the actual camera correctly, but the rest of it is working

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  10. 5. velj

    can anyone recommend games which have non-gridded modular construction systems?

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  11. 4. velj

    i might actually be reasonable and add backface culling

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  12. 4. velj

    polygonal renderer update. now that perspective is working correctly, i cleaned up the left edge rendering error and the line skip bug.

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  13. proslijedio/la je Tweet

    Virginia state Senate Democrats have passed a bill to repeal the GOP’s photo voter ID law & allow non-photo forms of ID such as a utility bill

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  14. 4. velj

    now that the projection is mostly working, i did some work on camera controls. it feels nice. you could connect this to into a first person character with a little more work.

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  15. proslijedio/la je Tweet
    4. velj

    i had to temporarily circumvent the perspective matrix, but i got it working!

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  16. 4. velj

    i want to make a sci fi game which uses cubits as a unit of measurement.

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  17. 4. velj

    next i am going to make a space ship

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  18. 4. velj

    i had to temporarily circumvent the perspective matrix, but i got it working!

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  19. 3. velj

    does anyone have good reading material on rock varnish / desert varnish?

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  20. 3. velj

    i move we start calling games with minecraft-esque resource models "extract 'em ups"

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  21. 3. velj

    eternal looks so colorful and tactically solid. it seems like it's even more up my alley than 2016 was. the increased emphasis on motion + embracing the game's artificiality are absolutely the right direction.

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