More shots from my #UE4 scifi scene! Used #Megascans assets for the environment. All the hard surface models were done in #Blender 2.93 LTS + Hopscutter, the materials are procedural.
#IndieDev #GameDev #nvidia #epic #quixel #b3d #scifi #boxcutter #hardops #UnrealEngine #3d #cg
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